This Girl Codes Curiosity Academy

Recently, I was really excited to be asked to participate in the Curiosity Academy project run as part of Junction Arts This Girl Codes project.

This Girl Codes is based around a “series of taster sessions, pop-up heritage STEAM labs in historic houses, castles and caves as well as festivals, trips and events during school holidays.

Bad plants!

I was asked to run a Bitsy game session around the theme of Creswell Crags, and the witch marks they’d found there a few years ago. Since submitting a Bitsy game to Creswell Crags Winter Folklore Festival in 2020, I’d wanted to follow up and do something more with them. So, it was great to be asked to participate in this programme of events. Similar to a session I ran at Feral Vector, I thought it would be a nice idea to get everyone to collaborate on a game, and it worked so well. I really wanted to see what story and characters they would come up with themselves, and the end result was a lot of fun. The participants created their own characters, game narrative and settings based on the folklore and history of Creswell Crags. And after that (proving that Bitsy is really easy to get to grips with), one of the participants was inspired to make her own game, and I helped finish it off. I wasn’t able to travel to Creswell Crags, so I did this all virtually with the support of the project co-ordinator and artist, Amy and Cora.

You can play the game, Mother Grundy’s Protection, on the This Girl Codes site. It’s “based around the myth of Mother Grundy, rescuing a local boy from poisoning, with the help of herbs, animal guardians and tree spirits.”

You can also read more about how the game was created in this blog post.

Looking at the rest of the activities during the Curiosity Academy, I was very inspired by the focus on the overlap between physical and digital art made by local communities, and also the making process itself. Also tied in with the strong folklore and nature theme, it was a project that was right up my street and I loved being involved in it.

Off the back of this, projects created as part of this programme of events are on display in the interactive exhibition, Sweep Away The Silence, at Creswell Crags until 5th October (closed Monday 19th September). It includes “light paintings, spell poems, audio recordings, incredible artefacts found within the caves and much more.

Get down there if you can. 🙂


More music

I’ve had a productive few weeks writing music for various projects.

This includes adding a few more tracks to my Pond5 profile – expanding on the styles that were previously there. You’ll find it now features 1970s rock, electronic ambient, and piano solo material, as well as the classical pieces.

I’ve also been working on songs for The Midnight Detective Club game project – so far I’ve drafted the lyrics for 7 tracks, and started working on music for some of them. It’s been fun limiting myself to the synths and drum machines that would have been available around 1982, and trying to capture that early synthpop style.

I also released my first Replay in Neon EP on Spotify and other streaming services at the beginning of October, and I’m really pleased that the tracks have had over 2,300 plays already. If you’re into Plaid, Autechre, Tangerine Dream and Kraftwerk give it a listen. Hey, even if you’re not into those bands you can still check it out. 😀

I’ve also released another track on Spotify, iTunes, Deezer and Tidal under the guise of Ice Line Drift. It’s similar to Replay in Neon material, in that it’s electronic, ambient and progressive, but it’s also very mellow and laid back and doesn’t feature any drums or percussion. I will also hold my hands up and say it is a Christmas themed track based on one of my favourite carols, The Holly and the Ivy. I wanted to give it at dreamy sleepy quality – the sort of track you could easily fall asleep or de-stress to. You can find The Holly and the Ivy (Ambient) here.

…and if you’re interested in getting me involved in any of your projects you can get in touch via my contact page.